An object is the basic unit in ZOS, encompassing binary data of varying sizes and often taking the form of a file. In ZOS, data is stored in objects, each containing metadata, data, and an OID.
Metadata defines the attributes and features of an object and is uploaded to ZOS in key-value pairs.
Data represents the content of the file.
OID is the object name. Each object must have a unique ID within a bucket.
Bucket is the container that stores objects. You can create, organize, and manage objects in a bucket.
eSurfing Cloud provides a complete toolkit, comprising console, client, and SDK options, facilitating effortless access to ZOS buckets and the objects within them in various scenarios, meeting your extensive data storage requirements.
Architecture
2024-09-24 06:36:42