Zettabyte Object Storage

Architecture

2024-09-24 06:36:42
  • An object is the basic unit in ZOS, encompassing binary data of varying sizes and often taking the form of a      file. In ZOS, data is stored in objects, each containing metadata, data,      and an OID.

  • Metadata defines the attributes and features of an object and is uploaded to ZOS in key-value pairs.

  • Data represents the content of the file.

  • OID is the object name. Each object must have a unique ID within a bucket.

  • Bucket is the container that stores objects. You can create, organize, and manage objects in a bucket.

  • eSurfing Cloud provides a complete toolkit, comprising console, client, and SDK options, facilitating      effortless access to ZOS buckets and the objects within them in various      scenarios, meeting your extensive data storage requirements.

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